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How to configure your WindRose Server Difficulty

This guide shows you how to configure difficulty on your windrose server

  1. Login to the Kinetic Panel.

  2. Stop the server.

  3. Navigate to File Manager.

  4. Open R5/Saved/SaveProfiles/Default/RocksDB/<Game Version>/Worlds/<WorldIslandId>/WorldDescription.json

    warning
    By default the base world is all that exists. The WorldIslandId can be found in Serverdesription.json

Here you can adjust the world's settings

CoopQuests: If any player on the server completes a quest marked as a co-op quest, it auto-completes for all players who currently have it active; Default: true;

EasyExplore: When this option is set true it disables markers on the map that highlight points of interest making them harder to find; Default: false; The "EasyExplore" is the legacy name, in-game it is called "Immersive exploration" and in fact, it makes exploration harder.

MobHealthMultiplier: Defines how much Health enemies have; Default: 1.0; Range: [0.2; 5.0];

MobDamageMultiplier: Defines how hard enemies hit; Default: 1.0; Range: [0.2; 5.0];

ShipHealthMultiplier: Defines how much Ship Health enemy ships have; Default: 1.0; Range: [0.4; 5.0];

ShipDamageMultiplier: Defines how much Damage enemy ships deal; Default: 1.0; Range: [0.2; 2.5];

BoardingDifficultyMultiplier: Defines how many enemy sailors must be defeated to win a boarding action; Default: 1.0; Range: [0.2; 5.0];

Coop_StatsCorrectionModifier: Adjusts enemy Health and how fast enemies lose Posture based on the number of players on the server; Default: 1.0; Range: [0.0; 2.0];

Coop_ShipStatsCorrectionModifier: Adjusts enemy Ship Health based on the number of players on the server; Default: 0.0; Range: [0.0; 2.0];

CombatDifficulty: Defines how difficult are boss encounters and how aggressive are enemies in general; Default: {"TagName": "WDS.Parameter.CombatDifficulty.Normal"}; Range: {TagName="WDS.Parameter.CombatDifficulty.Easy"},{TagName="WDS.Parameter.CombatDifficulty.Normal"},{TagName="WDS.Parameter.CombatDifficulty.Hard"}

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