How To Create A Velocity Proxy On The Same Node As Your Backend
Last updated 09 Sept 2026
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Requirements
A Velocity proxy: If you haven't already, you can create a Velocity proxy using this guide
Setting up the proxy
Login to the Kinetic Panel
Stop your server by clicking the power button, and clicking the square icon.
This guide assumes that your proxy server and your backend server (e.g. Minigames) are both hosted on the same node. You can check this by going to the Settings menu and clicking Server Details and comparing the two nodes. If both of the nodes appear to be different, you will not need this guide.
On your velocity proxy, open the velocity.toml file, and scroll down to the [servers] section.
You will see that your servers are likely represented by numerical IPs, this is what we will change.
On your backend server(s), go back to the server details section (Settings --> Server Details), and copy the long version of your server ID(s).
Once done, go back to the velocity.toml on your velocity proxy, and replace the numerical IP(s) with the server ID. Make sure NOT to replace the port (for example, 25566), as you will need this!
Your [servers] section should have gone from something like this:
[servers]
lobby = "172.18.0.1:30066"
factions = "172.18.0.1:30067"
minigames = "172.18.0.1:30068"To something like this:
[servers]
lobby = "5cd22a40-0b45-413b-a360-b40d797c6069:30066"
factions = "678878ff-2a3b-4015-8217-339e0681a9ce:30067"
minigames = "62504749-bbe1-45ba-8041-06a34725da54:30068"Please note that these are random UUIDs used for the example, please use your own Server IDs for this to work!
Once done, save the file and start your server by clicking the power button, and clicking the triangle icon.
Troubleshooting
Make sure you are using the PROXY server connection address to connect to your server.
If you are experiencing issues with your proxy & need assistance please reach out to our 24/7/365 support team by Submitting a Ticket