How to solve a ticking block crash on a Minecraft server

Last updated 03 Sept 2025

Need a game server?

Spin one up fast with our feature-rich panel and seriously low prices.

1.18.2+

With 1.18.2+, there are tools available that can handle ticking entities, blocks, and players.
Neruina Will automatically block any ticking blocks. It may not always be 100% compatible with the mods that you are running.

How to use it?

Download the correct version from the CurseForge page and upload it to the server's mods folder, & Restart the server.

Other solutions

World Edit

Blocks are the simplest to remove. You will need

  1. World Edit.

  2. The Exact block location example shown above.

Once this is installed on the server, join the game Type.

//pos1 <Cords>
//pos2 <Cords>
//set 0

How to locate the block

Locate the most recent crash log in the Crash-logs folder. It may show the mod that's suspect as shown below.

Suspected Mod: 
Amendments (amendments), Version: 1.20-2.2.1
Issue tracker URL: https://github.com/MehVahdJukaar/amendments/issues
at TRANSFORMER/amendments@1.20-2.2.1/net.mehvahdjukaar.amendments.common.recipe.CauldronCraftingContainer.<init>

Here, it shows the block cords under the block location.

Details:
Block: Block{minecraft:water_cauldron}[boiling=false,level=3]
Block location: World: (-7493,37,10281), Section: (at 11,5,9 in -5269,2,1242; chunk contains blocks -7604,0,10272 to -4489,255,50287), Region: (-15,30; contains chunks -280,440 to -649,671, blocks -6680,0,36240 to -6169,275,40751)